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diff --git a/include/rosa/agent/SignalStateDetector.hpp b/include/rosa/agent/SignalStateDetector.hpp
index 4dd321a..1cfcfb1 100644
--- a/include/rosa/agent/SignalStateDetector.hpp
+++ b/include/rosa/agent/SignalStateDetector.hpp
@@ -1,350 +1,353 @@
//===-- rosa/agent/StateDetector.hpp ----------------------------*- C++ -*-===//
//
// The RoSA Framework
//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/StateDetector.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *state detector* *functionality*.
///
//===----------------------------------------------------------------------===//
// TODO: noexcept
#ifndef ROSA_AGENT_STATEDETECTOR_HPP
#define ROSA_AGENT_STATEDETECTOR_HPP
#include "rosa/agent/FunctionAbstractions.hpp"
#include "rosa/agent/Functionality.h"
#include "rosa/agent/State.hpp"
#include <vector>
namespace rosa {
namespace agent {
/// Implements \c rosa::agent::StateDetector as a functionality that detects
/// states given on input samples.
///
/// \note This implementation is supposed to be used for samples of an
/// arithmetic type.
///
/// \tparam INDATATYPE is the type of input data, \tparam CONFTYPE is type of
/// data in that the confidence values are given
template <typename INDATATYPE, typename CONFTYPE>
class StateDetector : public Functionality {
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT((std::is_arithmetic<INDATATYPE>::value),
"input data type not arithmetic");
STATIC_ASSERT((std::is_arithmetic<CONFTYPE>::value),
"confidence abstraction type is not to arithmetic");
private:
// For the convinience to write a shorter data type name
using PartFuncPointer =
std::shared_ptr<PartialFunction<INDATATYPE, CONFTYPE>>;
using StepFuncPointer = std::shared_ptr<StepFunction<INDATATYPE, CONFTYPE>>;
using StatePtr = std::shared_ptr<StateInformation<CONFTYPE>>;
using StateInfoPtr = std::shared_ptr<StateInformation<CONFTYPE>>;
/// The NextStateID is a counter variable which stores the ID which the next
/// state shall have.
unsigned int NextStateID;
/// The StateHasChanged is a flag that show whether a state change has
/// happened.
bool StateHasChanged;
/// The CurrentState is a pointer to the (saved) state in which the actual
/// variable (signal) of the observed system is.
StatePtr CurrentState;
/// The DetectedStates is vector in that all detected states are saved.
std::vector<StatePtr> DetectedStates;
/// The FuzzyFunctionSampleMatches is the fuzzy function that gives the
/// confidence how good the new sample matches another sample in the sample
/// history.
PartFuncPointer FuzzyFunctionSampleMatches;
/// The FuzzyFunctionSampleMismatches is the fuzzy function that gives the
/// confidence how bad the new sample matches another sample in the sample
/// history.
PartFuncPointer FuzzyFunctionSampleMismatches;
/// The FuzzyFunctionNumOfSamplesMatches is the fuzzy function that gives the
/// confidence how many samples from the sampe history match the new sample.
StepFuncPointer FuzzyFunctionNumOfSamplesMatches;
/// The FuzzyFunctionNumOfSamplesMismatches is the fuzzy function that gives
/// the confidence how many samples from the sampe history mismatch the new
/// sample.
StepFuncPointer FuzzyFunctionNumOfSamplesMismatches;
/// The FuzzyFunctionSignalIsDrifting is the fuzzy function that gives the
/// confidence how likely it is that the signal is drifting.
PartFuncPointer FuzzyFunctionSignalIsDrifting;
/// The FuzzyFunctionSignalIsStable is the fuzzy function that gives the
/// confidence how likely it is that the signal is stable (not drifting).
PartFuncPointer FuzzyFunctionSignalIsStable;
/// SampleHistorySize is the (maximum) size of the sample history.
unsigned int SampleHistorySize;
/// DABSize the size of a DAB (Discrete Average Block).
unsigned int DABSize;
/// DABHistorySize is the (maximum) size of the DAB history.
unsigned int DABHistorySize;
public:
/// Creates an instance by setting all parameters
/// \param FuzzyFunctionSampleMatches The FuzzyFunctionSampleMatches is the
/// fuzzy function that gives the confidence how good the new sample matches
/// another sample in the sample history.
///
/// \param FuzzyFunctionSampleMismatches The FuzzyFunctionSampleMismatches is
/// the fuzzy function that gives the confidence how bad the new sample
/// matches another sample in the sample history.
///
/// \param FuzzyFunctionNumOfSamplesMatches The
/// FuzzyFunctionNumOfSamplesMatches is the fuzzy function that gives the
/// confidence how many samples from the sampe history match the new sample.
///
/// \param FuzzyFunctionNumOfSamplesMismatches The
/// FuzzyFunctionNumOfSamplesMismatches is the fuzzy function that gives the
/// confidence how many samples from the sampe history mismatch the new
/// sample.
///
/// \param FuzzyFunctionSignalIsDrifting The FuzzyFunctionSignalIsDrifting is
/// the fuzzy function that gives the confidence how likely it is that the
/// signal (resp. the state of a signal) is drifting.
///
/// \param FuzzyFunctionSignalIsStable The FuzzyFunctionSignalIsStable is the
/// fuzzy function that gives the confidence how likely it is that the signal
/// (resp. the state of a signal) is stable (not drifting).
///
/// \param SampleHistorySize Sets the History size which will be used by \c
/// State .
///
/// \param DABSize Sets the DAB size which will be used by \c State .
///
/// \param DABHistorySize Sets the size which will be used by \c State .
///
StateDetector(PartFuncPointer FuzzyFunctionSampleMatches,
PartFuncPointer FuzzyFunctionSampleMismatches,
StepFuncPointer FuzzyFunctionNumOfSamplesMatches,
StepFuncPointer FuzzyFunctionNumOfSamplesMismatches,
PartFuncPointer FuzzyFunctionSignalIsDrifting,
PartFuncPointer FuzzyFunctionSignalIsStable,
unsigned int SampleHistorySize, unsigned int DABSize,
unsigned int DABHistorySize) noexcept
: NextStateID(1), StateHasChanged(false), CurrentState(NULL),
FuzzyFunctionSampleMatches(FuzzyFunctionSampleMatches),
FuzzyFunctionSampleMismatches(FuzzyFunctionSampleMismatches),
FuzzyFunctionNumOfSamplesMatches(FuzzyFunctionNumOfSamplesMatches),
FuzzyFunctionNumOfSamplesMismatches(
FuzzyFunctionNumOfSamplesMismatches),
FuzzyFunctionSignalIsDrifting(FuzzyFunctionSignalIsDrifting),
FuzzyFunctionSignalIsStable(FuzzyFunctionSignalIsStable),
SampleHistorySize(SampleHistorySize), DABSize(DABSize),
DABHistorySize(DABHistorySize) {}
/// Destroys \p this object.
~StateDetector(void) = default;
/// Detects the state to which the new sample belongs or create a new state if
/// the new sample does not match to any of the saved states.
///
/// \param Sample is the actual sample of the observed signal.
///
/// \return the state ID as unsigned integer type. State IDs start with number
/// 1; that means if there is no current state, the return value is 0.
unsigned int detectState(INDATATYPE Sample) {
StateInfoPtr StateInfo = detectState__debug(Sample);
return StateInfo->StateID;
}
/// Gives information about the current state.
///
/// \return a the State ID (as unsigned integer type) of the current state.
/// State IDs start with number 1; that means if there is no current state,
/// the return value is 0.
unsigned int currentStateInformation(void) {
StateInfoPtr StateInfo = currentStateInformation__debug();
if (StateInfo) {
return StateInfo->StateID;
} else {
return 0;
}
}
/// Gives information whether a state change has happened or not.
///
/// \return true if a state change has happened, and false if not.
bool stateHasChanged(void) { return StateHasChanged; }
private:
//@maxi \param is there to Document a specific parameter of a method/function
// this method doesn't have any parameters.
/// Creates a new state and adds this state to the state vector in which all
/// known states are saved.
///
/// \param SampleHistorySize the (maximum) size of the sample history.
/// \param DABSize the size of a DAB.
/// \param DABHistorySize the (maximum) size of the DAB history.
/// \param FuzzyFunctionSampleMatches the
/// \param FuzzyFunctionSampleMismatches
/// \param FuzzyFunctionNumOfSamplesMatches
/// \param FuzzyFunctionNumOfSamplesMismatches
///
/// \return a pointer to the newly created state or NULL if no state could be
/// created.
StatePtr createNewState(void) {
StatePtr S = new (std::nothrow) State(
SampleHistorySize, DABSize, DABHistorySize, FuzzyFunctionSampleMatches,
FuzzyFunctionSampleMismatches, FuzzyFunctionNumOfSamplesMatches,
FuzzyFunctionNumOfSamplesMismatches);
// TODO: maybe assert which checks if push_back worked (ask benedikt)
DetectedStates.push_back(S);
return S;
}
#ifdef STATEDETECTORDEBUGMODE
public:
#else
private:
#endif // STATEDETECTORDEBUGMODE
// @maxi is this a debug method or is it a method that will be used and
// you simply want to have access to it in debug mode?
// debug -> extend the preprocessor around the function
// access -> remove the __debug from the name ( it is confusing)
// if you want to have it marked as a debug method for auto
// complete you can do something like this :
//
//#ifdef STATEDETECTORDEBUGMODE
// public:
// StateInfoPtr debug_detectState(INDATATYPE Sample) {
// return detectState(Sample);
// }
//#endif // STATEDETECTORDEBUGMODE
// private :
// StateInfoPtr detectState(INDATATYPE Sample) { ...
//
/// Detects the state to which the new sample belongs or create a new state if
/// the new sample does not match to any of the saved states.
///
/// \param Sample is the actual sample of the observed signal.
///
/// \return the information of the actual state (state ID and other
/// parameters).
// TODO: return something const.. cannot remember exactly (ask benedikt)
//
// maby: you are returning a pointer to the state info so who ever has that
// pointer can actually change the information if you want to return only the
// *current info* return a copy of the state info
// like this:
//
// StateInfoPtr detectState__debug(INDATATYPE Sample) ->
// StateInformation<CONFTYPE> detectState__debug(INDATATYPE Sample)
//
// return CurrentState->stateInformation(); ->
// return *(CurrentState->stateInformation());
StateInfoPtr detectState__debug(INDATATYPE Sample) {
if (!CurrentState) {
ASSERT(DetectedStates.empty());
StatePtr S = createNewState();
CurrentState = S;
} else {
CONFTYPE ConfidenceSampleMatchesState =
CurrentState->confSampleMatchesState(Sample);
CONFTYPE ConfidenceSampleMismatchesState =
CurrentState->confSampleMismatchesState(Sample);
if (ConfidenceSampleMatchesState > ConfidenceSampleMismatchesState) {
StateHasChanged = false;
} else {
StateHasChanged = true;
if (CurrentState->stateInformation()->StateIsValid) {
CurrentState->leaveState();
} else {
DetectedStates.erase(std::find(DetectedStates.begin(),
DetectedStates.end(), CurrentState));
}
// TODO (future): additionally save averages to enable fast
// iteration through recorded state vector (maybe sort vector based on
// these average values)
CurrentState = nullptr;
for (auto &SavedState : DetectedStates) {
if (SavedState != CurrentState) {
CONFTYPE ConfidenceSampleMatchesState =
SavedState->confSampleMatchesState(Sample);
CONFTYPE ConfidenceSampleMismatchesState =
SavedState->confSampleMismatchesState(Sample);
if (ConfidenceSampleMatchesState >
ConfidenceSampleMismatchesState) {
// TODO (future): maybe it would be better to compare
// ConfidenceSampleMatchesState of all states in the vector in
// order to find the best matching state.
CurrentState = SavedState;
break;
}
}
}
if (!CurrentState) {
StatePtr S = createNewState();
CurrentState = S;
}
}
}
// State::insertSample() current return type: void
StateInfoPtr StateInfo = CurrentState->insertSample(Sample);
+ // maby?:
+ // CurrentState->insertSample(Sample);
+ // StateInfoPtr StateInfo = CurrentState->stateInformation();
if (StateInfo->StateJustGotValid) {
NextStateID++;
}
return CurrentState->stateInformation();
}
#ifdef STATEDETECTORDEBUGMODE
public:
#else
private:
#endif // STATEDETECTORDEBUGMODE
//@maxi here again are you sure you want to return the pointer?
/// Gives information about the current state.
///
/// \return a pointer to a struct StateInformation that contains information
/// about the current state or NULL if no current state exists.
StateInfoPtr currentStateInformation__debug(void) {
if (CurrentState) {
return CurrentState->stateInformation();
} else {
return NULL;
}
}
};
} // End namespace agent
} // End namespace rosa
#endif // ROSA_AGENT_STATEDETECTOR_HPP

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