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DeluxeAgent.cpp
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DeluxeAgent.cpp

//===-- deluxe/DeluxeAgent.cpp ----------------------------------*- C++ -*-===//
//
// The RoSA Framework
//
//===----------------------------------------------------------------------===//
///
/// \file deluxe/DeluxeAgent.cpp
///
/// \author David Juhasz (david.juhasz@tuwien.ac.at)
///
/// \date 2017-2019
///
/// \brief Implementation of rosa/deluxe/DeluxeAgent.hpp.
///
//===----------------------------------------------------------------------===//
#include "rosa/deluxe/DeluxeAgent.hpp"
#include "rosa/deluxe/DeluxeSensor.hpp"
#include <algorithm>
namespace rosa {
namespace deluxe {
bool DeluxeAgent::inv(void) const noexcept {
// Check container sizes.
if (!(InputTypes.size() == NumberOfInputs &&
InputChanged.size() == NumberOfInputs &&
InputValues->size() == NumberOfInputs &&
Slaves.size() == NumberOfInputs)) {
return false;
}
// Check *slave* types and validate *slave* registrations and reverse lookup
// information.
std::map<id_t, size_t> RefIds; // Build up a reference of SlaveIds in this.
for (size_t I = 0; I < NumberOfInputs; ++I) {
// First, validate input types at position \c I.
const TypeNumber T = InputTypes[I];
if (InputValues->typeAt(I) != T) {
return false;
}
// Check the registered *slave* at position \c I.
const auto &Slave = Slaves[I];
// If \c Slave is empty, nothing to check.
if (!Slave)
continue;
// \c Slave is not empty here.
// Check the `OutputType` of the registered *slave*.
const auto &A = unwrapAgent(*Slave);
if (!((A.Kind == atoms::SensorKind &&
static_cast<const DeluxeSensor &>(A).OutputType == T) ||
(A.Kind == atoms::AgentKind &&
static_cast<const DeluxeAgent &>(A).OutputType == T))) {
return false;
}
// Validate that the *slave* is not registered more than once.
if (std::any_of(
Slaves.begin() + I + 1, Slaves.end(),
[&Slave](const Optional<AgentHandle> &O) { return O && *Slave == *O; })) {
return false;
}
// Build the content of \c RefIds.
RefIds.emplace(A.Id, I);
}
// Validate *slave* reverse lookup information against our reference.
if (RefIds != SlaveIds) {
return false;
}
// All checks were successful, the invariant is held.
return true;
}
DeluxeAgent::~DeluxeAgent(void) noexcept {
ASSERT(inv());
LOG_TRACE("Destroying DeluxeAgent...");
// Make sure \p this object is not a registered *slave*.
if (Master) {
ASSERT(unwrapAgent(*Master).Kind == atoms::AgentKind); // Sanity check.
DeluxeAgent &M = static_cast<DeluxeAgent&>(unwrapAgent(*Master));
ASSERT(M.positionOfSlave(self()) != M.NumberOfInputs); // Sanity check.
M.registerSlave(M.positionOfSlave(self()), {});
Master = {};
}
// Also, make sure \p this object is no acting *master*.
for (size_t Pos = 0; Pos < NumberOfInputs; ++Pos) {
registerSlave(Pos, {});
}
// Now there is no connection with other entities, safe to destroy.
}
Optional<AgentHandle> DeluxeAgent::master(void) const noexcept {
ASSERT(inv());
return Master;
}
void DeluxeAgent::registerMaster(const Optional<AgentHandle> _Master) noexcept {
ASSERT(inv() && (!_Master || unwrapAgent(*_Master).Kind == atoms::AgentKind));
Master = _Master;
ASSERT(inv());
}
TypeNumber DeluxeAgent::inputType(const size_t Pos) const noexcept {
ASSERT(inv() && Pos < NumberOfInputs);
return InputTypes[Pos];
}
Optional<AgentHandle> DeluxeAgent::slave(const size_t Pos) const noexcept {
ASSERT(inv() && Pos < NumberOfInputs);
return Slaves[Pos];
}
void DeluxeAgent::registerSlave(const size_t Pos,
const Optional<AgentHandle> Slave) noexcept {
ASSERT(inv() && Pos < NumberOfInputs &&
(!Slave ||
(unwrapAgent(*Slave).Kind == atoms::SensorKind &&
static_cast<const DeluxeSensor &>(unwrapAgent(*Slave)).OutputType ==
InputTypes[Pos]) ||
(unwrapAgent(*Slave).Kind == atoms::AgentKind &&
static_cast<const DeluxeAgent &>(unwrapAgent(*Slave)).OutputType ==
InputTypes[Pos])));
// If registering an actual *slave*, not just clearing the slot, make sure
// the same *slave* is not registered to another slot.
if (Slave) {
auto It = SlaveIds.find(unwrapAgent(*Slave).Id);
if (It != SlaveIds.end()) {
Slaves[It->second] = {};//Optional<AgentHandle>();
SlaveIds.erase(It);
}
}
// Obtain the place whose content is to be replaced with \p Slave
auto &OldSlave = Slaves[Pos];
// If there is already a *slave* registered at \p Pos, clear reverse lookup
// information for it, and make sure it no longer has \p this object as
// *master*.
if (OldSlave) {
auto &A = unwrapAgent(*OldSlave);
ASSERT(SlaveIds.find(A.Id) != SlaveIds.end()); // Sanity check.
SlaveIds.erase(A.Id);
if (A.Kind == atoms::AgentKind) {
static_cast<DeluxeAgent &>(A).registerMaster({});
} else {
ASSERT(A.Kind == atoms::SensorKind); // Sanity check.
static_cast<DeluxeSensor &>(A).registerMaster({});
}
}
// Register \p Slave at \p Pos.
OldSlave = Slave;
// If registering an actual *slave*, not just clearing the slot, register
// reverse lookup information for the new *slave*.
if (Slave) {
SlaveIds.emplace(unwrapAgent(*Slave).Id, Pos);
}
ASSERT(inv());
}
size_t DeluxeAgent::positionOfSlave(const AgentHandle Slave) const noexcept {
ASSERT(inv());
bool Found = false;
size_t Pos = 0;
while (!Found && Pos < NumberOfInputs) {
auto &ExistingSlave = Slaves[Pos];
if (ExistingSlave && *ExistingSlave == Slave) {
Found = true;
} else {
++Pos;
}
}
ASSERT(Found || Pos == NumberOfInputs); // Sanity check.
return Pos;
}
void DeluxeAgent::handleTrigger(atoms::Trigger) noexcept {
ASSERT(inv());
FP();
ASSERT(inv());
}
} // End namespace deluxe
} // End namespace rosa

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