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SlaveAgentHandlerOfAgent.h
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SlaveAgentHandlerOfAgent.h

#ifndef SLAVEAGENTHANDLEROFAGENT_HEADERFILE
#define SLAVEAGENTHANDLEROFAGENT_HEADERFILE
#include "SlaveAgentSlotOfAgent.h"
#include "Unit.h"
#include <vector>
using namespace std;
class SlaveAgentHandlerOfAgent : public Unit {
private:
// TODO: set- and get function for maxNumOf_mountedSlaveAgents;
vector<SlaveAgentSlotOfAgent *> vMountedSlaveAgents;
unsigned int maxNumOfMountedSlaveAgents;
void initSlaveAgentHandler();
public:
SlaveAgentHandlerOfAgent();
bool mount_slaveAgentIntoSlaveAgentSlot(Channel *inputPort);
SlaveAgentSlotOfAgent *get_slaveAgentSlotAddress(Channel *inputPort);
unsigned int get_slaveAgentSlotNumber(Channel *inputPort);
SlaveAgentSlotOfAgent *get_slaveAgentSlotAddress(HistoryModule *history);
SlaveAgentSlotOfAgent *
get_slaveAgentSlotAddress(ConfidenceModule *confidenceModule);
bool demount_slaveAgentIntoSlaveAgentSlot(Channel *inputPort);
bool read_slaveAgentValue(SlaveAgentSlotOfAgent *slaveAgentSlot);
bool read_allSlaveAgentValues();
bool attach_historyModule(Channel *inputPort, HistoryModule *historyModule);
bool detach_historyModule(SlaveAgentSlotOfAgent *slaveAgentSlotOfAgent);
bool detach_historyModule(Channel *inputPort);
bool detach_historyModule(HistoryModule *historyModule);
HistoryModule *get_historyModuleOfSlaveAgentSlot(Channel *inputPort);
bool attach_confidenceModule(Channel *inputPort,
ConfidenceModule *confidenceModule);
bool detach_confidenceModule(SlaveAgentSlotOfAgent *slaveAgentSlotOfAgent);
bool detach_confidenceModule(Channel *inputPort);
bool detach_confidenceModule(ConfidenceModule *confidenceModule);
ConfidenceModule *get_confidenceModuleOfSlaveAgentSlot(Channel *inputPort);
vector<SlaveAgentSlotOfAgent *> *get_vMountedSlaveAgents();
};
#endif

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