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//===-- rosa/agent/SystemState.hpp ------------------------------*- C++ -*-===//
//
// The RoSA Framework
//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SystemState.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *system state* *functionality*.
///
//===----------------------------------------------------------------------===//
#ifndef ROSA_AGENT_SYSTEMSTATE_HPP
#define ROSA_AGENT_SYSTEMSTATE_HPP
#include
"rosa/agent/Functionality.h"
#include
"rosa/agent/SignalState.hpp"
#include
"rosa/support/debug.hpp"
#include
<array>
namespace
rosa
{
namespace
agent
{
// System state conditions defining how the condition of a \c
/// rosa::agent::SystemState is saved in \c rosa::agent::SystemStateInformation.
enum
class
SystemStateCondition
{
STABLE
,
///< The system state is stable
DRIFTING
,
///< The system state is drifting
MALFUNCTIONING
,
///< The system state is malfunctioning
UNKNOWN
///< The system state is unknown
};
/// TODO: write description
template
<
typename
CONFDATATYPE
>
struct
SystemStateInformation
{
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT
((
std
::
is_arithmetic
<
CONFDATATYPE
>::
value
),
"confidence type is not to arithmetic"
);
/// The system state ID saved as an uint32_teger number
uint32_t
SystemStateID
;
/// The SystemStateConfidence shows the overall confidence value of the system
/// state.
CONFDATATYPE
OverallDetectionConfidence
;
/// The SystemStateCondition shows the condition of a system state (stable,
/// drifting, malfunctioning, or unknown)
//@David: is it ok to name the variable exactly as the type is named?
SystemStateCondition
SystemStateCondition
;
/// The SystemStateIsValid saves the number of samples which have been
/// inserted into the state after entering it.
uint32_t
NumberOfInsertedSamplesAfterEntrance
;
/// The SystemStateIsValid shows whether a state is valid or invalid.
/// In this context, valid means that enough samples which are in close
/// proximitry have been inserted into the state.
bool
SystemStateIsValid
;
/// The SystemStateJustGotValid shows whether a system state got valid
/// (toggled from invalid to valid) during the current inserted sample.
bool
SystemStateJustGotValid
;
/// The SystemStateIsValidAfterReentrance shows whether a system state is
/// valid after the variable changed back to it again.
bool
SystemStateIsValidAfterReentrance
;
/// The SystemIsStable shows whether a signa is stable and not
/// drifting.
bool
SystemIsStable
;
};
/// TODO TEXT
template
<
typename
INDATATYPE
,
typename
CONFDATATYPE
,
typename
PROCDATATYPE
,
std
::
size_t
NUMOFINPUTSIGNALS
,
std
::
size_t
NUMOFOUTPUTSIGNALS
>
class
SystemState
:
public
Functionality
{
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT
(
std
::
is_arithmetic
<
CONFDATATYPE
>::
value
,
"confidence abstraction type is not to arithmetic"
);
private
:
// TODO: vector
std
::
array
<
SignalState
<
INDATATYPE
,
CONFDATATYPE
,
PROCDATATYPE
>
,
NUMOFINPUTSIGNALS
>
InputSignalStates
;
std
::
array
<
SignalState
<
INDATATYPE
,
CONFDATATYPE
,
PROCDATATYPE
>
,
NUMOFOUTPUTSIGNALS
>
OutputSignalStates
;
public
:
// SystemState(unsigned int NumberOfInputSignals) noexcept : {}
};
}
// End namespace agent
}
// End namespace rosa
#endif
// ROSA_AGENT_SYSTEMSTATE_HPP
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