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SystemState.hpp

//===-- rosa/agent/SystemState.hpp ------------------------------*- C++ -*-===//
//
// The RoSA Framework
//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SystemState.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *system state* *functionality*.
///
//===----------------------------------------------------------------------===//
#ifndef ROSA_AGENT_SYSTEMSTATE_HPP
#define ROSA_AGENT_SYSTEMSTATE_HPP
#include "rosa/agent/Functionality.h"
#include "rosa/agent/SignalState.hpp"
#include "rosa/support/debug.hpp"
#include <vector>
namespace rosa {
namespace agent {
// System state conditions defining how the condition of a \c
/// rosa::agent::SystemState is saved in \c rosa::agent::SystemStateInformation.
enum class SystemStateCondition : uint8_t {
STABLE = 0, ///< The system state is stable
DRIFTING = 1, ///< The system state is drifting
MALFUNCTIONING = 2, ///< The system state is malfunctioning
UNKNOWN = 3 ///< The system state is unknown
};
/// TODO: write description
template <typename CONFDATATYPE> struct SystemStateInformation {
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT((std::is_arithmetic<CONFDATATYPE>::value),
"confidence type is not to arithmetic");
/// The system state ID saved as an uint32_teger number
uint32_t SystemStateID;
/// The SystemStateConfidence shows the overall confidence value of the system
/// state.
CONFDATATYPE OverallDetectionConfidence;
/// The SystemStateCondition shows the condition of a system state (stable,
/// drifting, malfunctioning, or unknown)
SystemStateCondition SystemStateCondition;
/// The SystemStateIsValid saves the number of samples which have been
/// inserted into the state after entering it.
uint32_t NumberOfInsertedSamplesAfterEntrance;
/// The SystemStateIsValid shows whether a state is valid or invalid.
/// In this context, valid means that enough samples which are in close
/// proximitry have been inserted into the state.
bool SystemStateIsValid;
/// The SystemStateJustGotValid shows whether a system state got valid
/// (toggled from invalid to valid) during the current inserted sample.
bool SystemStateJustGotValid;
/// The SystemStateIsValidAfterReentrance shows whether a system state is
/// valid after the variable changed back to it again.
bool SystemStateIsValidAfterReentrance;
};
// todo: do we need PROCDATATYPE?
/// TODO TEXT
template <typename INDATATYPE, typename CONFDATATYPE, typename PROCDATATYPE>
class SystemState : public Functionality {
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT(std::is_arithmetic<INDATATYPE>::value,
"input data type is not to arithmetic");
STATIC_ASSERT(std::is_arithmetic<CONFDATATYPE>::value,
"confidence abstraction type is not to arithmetic");
STATIC_ASSERT(std::is_arithmetic<PROCDATATYPE>::value,
"process data type is not to arithmetic");
private:
SystemStateInformation<CONFDATATYPE> SystemStateInfo;
std::vector<SignalStateInformation<CONFDATATYPE>> Signals;
uint32_t NumberOfSignals;
public:
/// TODO: write description
SystemState(uint32_t StateID, uint32_t NumberOfSignals) noexcept
: SystemStateInfo{StateID, 0, SystemStateCondition::UNKNOWN, 0, false,
false, false},
NumberOfSignals(NumberOfSignals) {
//@benedikt: there is now possibility to not doing the resize within these
//{}-brackets, right?
Signals.resize(NumberOfSignals);
}
/// Destroys \p this object.
~SystemState(void) = default;
/// TODO: write description
template <std::size_t size>
void insertSignalStateInformation(
const std::array<SystemStateInformation<CONFDATATYPE>, size>
&Data) noexcept {
//@Daniel: is it possible to check with a ASSERT/STATIC_ASSERT whether the
// number of parameter is the same as NumberOfSignals (which is the length
// of the vectror)?
ASSERT(size <= NumberOfSignals);
std::size_t counter = 0;
for (auto tmp : Data) {
Signals.at(counter) = tmp;
counter++;
}
}
/// TODO: write description
template <typename... Types>
std::enable_if_t<std::conjunction_v<std::is_same<
Types, SystemStateInformation<CONFDATATYPE>>...>,
void>
insertSignalStateInformation(Types... Data) {
//@Daniel: is it possible to check with a ASSERT/STATIC_ASSERT whether the
// number of parameter is the same as NumberOfSignals (which is the length
// of the vectror)?
//
// TODO (future): think about saving the state information in a history
insertSignalStateInfos(
std::array<SystemStateInformation<CONFDATATYPE>, sizeof...(Data)>(
{Data...}));
}
// returns true if they are identical
/// TODO: write description
template <std::size_t size>
bool compareSignalStateInformation(
const std::array<SystemStateInformation<CONFDATATYPE>, size>
&Data) noexcept {
//@Daniel: is it possible to check with a ASSERT/STATIC_ASSERT whether the
// number of parameter is the same as NumberOfSignals (which is the length
// of the vectror)?
//
// TODO (future): think about saving the state information in a history
std::size_t counter = 0;
for (auto tmp : Data) {
if (Signals.at(counter) != tmp)
return false;
counter++;
}
return true;
}
// checks only the given amount
/// TODO: write description
template <typename... Types>
std::enable_if_t<std::conjunction_v<std::is_same<
Types, SystemStateInformation<CONFDATATYPE>>...>,
bool>
compareSignalStateInformation(Types... Data) {
//@Daniel: is it possible to check with a ASSERT/STATIC_ASSERT whether the
// number of parameter is the same as NumberOfSignals (which is the length
// of the vectror)?
return compareSignalStateInfos(
std::array<SystemStateInformation<CONFDATATYPE>, sizeof...(Data)>(
{Data...}));
}
};
} // End namespace agent
} // End namespace rosa
#endif // ROSA_AGENT_SYSTEMSTATE_HPP

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