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SlaveAgentSlotOfAgent.h
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SlaveAgentSlotOfAgent.h

#ifndef SLAVEAGENTSLOTOFAGENT_HEADERFILE
#define SLAVEAGENTSLOTOFAGENT_HEADERFILE
#include "SlotOfAgent.h"
class SlaveAgentSlotOfAgent : public SlotOfAgent {
private:
//TODO: set- and get function for maxNumOf_mountedSensors;
float slaveAgentValue;
bool flag_slaveAgentValueIsSet;
bool flag_slaveAgentValueHasChanged;
public:
SlaveAgentSlotOfAgent();
void set_slaveAgentValue(float slaveAgentValue);
bool get_slaveAgentValue(float* slaveAgentValue);
};
#endif

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SlaveAgentSlotOfAgent.h (483 B)

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