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SlaveAgentSlotOfAgent.h
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SlaveAgentSlotOfAgent.h
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#ifndef SLAVEAGENTSLOTOFAGENT_HEADERFILE
#define SLAVEAGENTSLOTOFAGENT_HEADERFILE
#include
"SlotOfAgent.h"
class
SlaveAgentSlotOfAgent
:
public
SlotOfAgent
{
private
:
//TODO: set- and get function for maxNumOf_mountedSensors;
float
slaveAgentValue
;
bool
flag_slaveAgentValueIsSet
;
bool
flag_slaveAgentValueHasChanged
;
public
:
SlaveAgentSlotOfAgent
();
void
set_slaveAgentValue
(
float
slaveAgentValue
);
bool
get_slaveAgentValue
(
float
*
slaveAgentValue
);
};
#endif
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SlaveAgentSlotOfAgent.h (483 B)
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