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SensorSlotOfAgent.h
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SensorSlotOfAgent.h

#ifndef SENSORSLOT_HEADERFILE
#define SENSORSLOT_HEADERFILE
#include "SlotOfAgent.h"
// TODO: set name of slot as the name of the sensor is (+ "slot");
class SensorSlotOfAgent : public SlotOfAgent {
private:
float sensorValue;
bool flagSensorValueIsSet;
bool flagSensorValueHasChanged;
public:
SensorSlotOfAgent();
void set_sensorValue(float sensorValue);
bool get_sensorValue(float *sensorValue);
bool get_flagSensorValueIsSet();
bool get_flagSensorValueHasChanged();
};
#endif

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SensorSlotOfAgent.h (502 B)

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