#include "SlotOfAgent.h"

#include <stdio.h>

SlotOfAgent :: SlotOfAgent() {

}

bool SlotOfAgent :: set_historyModule(HistoryModule* historyModule) {
	if(historyModule != NULL) {
		this->historyModule = historyModule;
		return true;
	}
	return false;
}

bool SlotOfAgent :: del_historyModule() {
	if(historyModule != NULL) {
		historyModule = NULL;
		return true;
	}
	return false;
}

HistoryModule* SlotOfAgent :: get_historyModule() {
	return historyModule;
}
/*
bool SlotOfAgent :: set_confidenceModule(ConfidenceModule* confidenceModule) {
	if(confidenceModule != NULL) {
		this->confidenceModule = confidenceModule;
		return true;
	}
	return false;
}

bool SlotOfAgent :: del_confidenceModule() {
	if(confidenceModule != NULL) {
		confidenceModule = NULL;
		return true;
	}
	return false;
}

ConfidenceModule* SlotOfAgent :: get_confidenceModule() {
	return confidenceModule;
}
*/