#include "AgentSlotOfTestbench.h"

#include <stdio.h>

void AgentSlotOfTestbench :: init_agentSlotOfTestbench() {
	agent = NULL;
}

AgentSlotOfTestbench :: AgentSlotOfTestbench() {
	init_agentSlotOfTestbench();
}


bool AgentSlotOfTestbench :: set_agent(Agent* agent) {
	if(agent != NULL) {
		this->agent = agent;
		return true;
	}
	return false;
}

bool AgentSlotOfTestbench :: del_agent() {
	if(agent != NULL) {
		agent = NULL;
		return true;
	}
	return false;
}


Agent* AgentSlotOfTestbench :: get_agent() {
	return agent;
}

AgentSlotOfTestbench :: ~AgentSlotOfTestbench(){
	del_agent();
}
