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diff --git a/apps/ccam/ccam.cpp b/apps/ccam/ccam.cpp
index 4f6a659..4313d2b 100644
--- a/apps/ccam/ccam.cpp
+++ b/apps/ccam/ccam.cpp
@@ -1,335 +1,342 @@
//===-- apps/ccam/ccam.cpp --------------------------------------*- C++ -*-===//
//
// The RoSA Framework -- Application CCAM
//
+// Distributed under the terms and conditions of the Boost Software
+///License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file apps/ccam/ccam.cpp
///
/// \author Maximilian Goetzinger (maximilian.goetzinger@tuwien.ac.at)
/// \author Benedikt Tutzer (benedikt.tutzer@tuwien.ac.at)
///
/// \date 2019
///
/// \brief The application CCAM implements the case study from the paper:
/// M. Goetzinger, N. TaheriNejad, H. A. Kholerdi, A. Jantsch, E. Willegger,
/// T. Glatzl, A.M. Rahmani, T.Sauter, P. Liljeberg: Model - Free Condition
/// Monitoring with Confidence
//===----------------------------------------------------------------------===//
#include "rosa/agent/Abstraction.hpp"
#include "rosa/agent/Confidence.hpp"
#include "rosa/agent/FunctionAbstractions.hpp"
#include <iostream>
#include "rosa/config/version.h"
#include "rosa/agent/SignalStateDetector.hpp"
#include "rosa/agent/SystemStateDetector.hpp"
#include "rosa/deluxe/DeluxeContext.hpp"
#include "rosa/support/csv/CSVReader.hpp"
#include "rosa/support/csv/CSVWriter.hpp"
#include <fstream>
#include <limits>
#include <memory>
#include <streambuf>
#include "configuration.h"
#include "statehandlerutils.h"
using namespace rosa;
using namespace rosa::agent;
using namespace rosa::deluxe;
using namespace rosa::terminal;
const std::string AppName = "CCAM";
int main(int argc, char **argv) {
LOG_INFO_STREAM << '\n'
<< library_string() << " -- " << Color::Red << AppName
<< "app" << Color::Default << '\n';
if (argc < 2) {
LOG_ERROR("Specify config File!\nUsage:\n\tccam config.json");
return 1;
}
std::string ConfigPath = argv[1];
if (!readConfigFile(ConfigPath)) {
LOG_ERROR_STREAM << "Could not read config from \"" << ConfigPath << "\"\n";
return 2;
}
std::string InputFilePath, OutputFilePath;
LOG_INFO("Creating Context");
std::unique_ptr<DeluxeContext> C = DeluxeContext::create(AppName);
std::shared_ptr<PartialFunction<uint32_t, float>> BrokenDelayFunction(
new PartialFunction<uint32_t, float>(
{{{0, AppConfig.BrokenCounter},
std::make_shared<LinearFunction<uint32_t, float>>(
0, 0.f, AppConfig.BrokenCounter, 1.f)},
{{AppConfig.BrokenCounter, std::numeric_limits<uint32_t>::max()},
std::make_shared<LinearFunction<uint32_t, float>>(1.f, 0.f)}},
0.f));
std::shared_ptr<PartialFunction<uint32_t, float>> OkDelayFunction(
new PartialFunction<uint32_t, float>(
{{{0, AppConfig.BrokenCounter},
std::make_shared<LinearFunction<uint32_t, float>>(
0, 1.f, AppConfig.BrokenCounter, 0.f)},
{{AppConfig.BrokenCounter, std::numeric_limits<uint32_t>::max()},
std::make_shared<LinearFunction<uint32_t, float>>(0.f, 0.f)}},
1.f));
//
// Create a DeluxeAgent with SystemStateDetector functionality.
//
LOG_INFO("Create SystemStateDetector agent.");
AgentHandle SystemStateDetectorAgent = createSystemStateDetectorAgent(
C, "SystemStateDetector", AppConfig.SignalConfigurations.size(),
BrokenDelayFunction, OkDelayFunction);
std::set<size_t> pos;
for (size_t i = 0; i < AppConfig.SignalConfigurations.size(); ++i)
pos.insert(pos.end(), i);
C->setExecutionPolicy(SystemStateDetectorAgent,
DeluxeExecutionPolicy::awaitAll(pos));
LOG_INFO("Creating sensors, SignalStateDetector functionalities and their "
"Abstractions.");
std::vector<AgentHandle> Sensors;
std::vector<std::shared_ptr<PartialFunction<float, float>>>
SampleMatchesFunctions;
std::vector<std::shared_ptr<PartialFunction<float, float>>>
SampleMismatchesFunctions;
std::vector<std::shared_ptr<PartialFunction<float, float>>>
SignalIsStableFunctions;
std::vector<std::shared_ptr<PartialFunction<float, float>>>
SignalIsDriftingFunctions;
std::vector<std::shared_ptr<StepFunction<float, float>>>
NumOfSamplesMatchFunctions;
std::vector<std::shared_ptr<StepFunction<float, float>>>
NumOfSamplesMismatchFunctions;
std::vector<std::shared_ptr<
SignalStateDetector<float, float, float, HistoryPolicy::FIFO>>>
SignalStateDetectors;
std::vector<AgentHandle> SignalStateDetectorAgents;
std::vector<std::ifstream> DataFiles;
for (auto SignalConfiguration : AppConfig.SignalConfigurations) {
//
// Create deluxe sensors.
//
Sensors.emplace_back(
C->createSensor<float>(SignalConfiguration.Name + "_Sensor"));
//
// Create functionalities for SignalStateDetector.
//
SampleMatchesFunctions.emplace_back(new PartialFunction<float, float>(
{
{{-SignalConfiguration.OuterBound, -SignalConfiguration.InnerBound},
std::make_shared<LinearFunction<float, float>>(
-SignalConfiguration.OuterBound, 0.f,
-SignalConfiguration.InnerBound, 1.f)},
{{-SignalConfiguration.InnerBound, SignalConfiguration.InnerBound},
std::make_shared<LinearFunction<float, float>>(1.f, 0.f)},
{{SignalConfiguration.InnerBound, SignalConfiguration.OuterBound},
std::make_shared<LinearFunction<float, float>>(
SignalConfiguration.InnerBound, 1.f,
SignalConfiguration.OuterBound, 0.f)},
},
0));
SampleMismatchesFunctions.emplace_back(new PartialFunction<float, float>(
{
{{-SignalConfiguration.OuterBound, -SignalConfiguration.InnerBound},
std::make_shared<LinearFunction<float, float>>(
-SignalConfiguration.OuterBound, 1.f,
-SignalConfiguration.InnerBound, 0.f)},
{{-SignalConfiguration.InnerBound, SignalConfiguration.InnerBound},
std::make_shared<LinearFunction<float, float>>(0.f, 0.f)},
{{SignalConfiguration.InnerBound, SignalConfiguration.OuterBound},
std::make_shared<LinearFunction<float, float>>(
SignalConfiguration.InnerBound, 0.f,
SignalConfiguration.OuterBound, 1.f)},
},
1));
SignalIsStableFunctions.emplace_back(new PartialFunction<float, float>(
{
{{-SignalConfiguration.OuterBoundDrift,
-SignalConfiguration.InnerBoundDrift},
std::make_shared<LinearFunction<float, float>>(
-SignalConfiguration.OuterBoundDrift, 0.f,
-SignalConfiguration.InnerBoundDrift, 1.f)},
{{-SignalConfiguration.InnerBoundDrift,
SignalConfiguration.InnerBoundDrift},
std::make_shared<LinearFunction<float, float>>(1.f, 0.f)},
{{SignalConfiguration.InnerBoundDrift,
SignalConfiguration.OuterBoundDrift},
std::make_shared<LinearFunction<float, float>>(
SignalConfiguration.InnerBoundDrift, 1.f,
SignalConfiguration.OuterBoundDrift, 0.f)},
},
0));
SignalIsDriftingFunctions.emplace_back(new PartialFunction<float, float>(
{
{{-SignalConfiguration.OuterBoundDrift,
-SignalConfiguration.InnerBoundDrift},
std::make_shared<LinearFunction<float, float>>(
-SignalConfiguration.OuterBoundDrift, 1.f,
-SignalConfiguration.InnerBoundDrift, 0.f)},
{{-SignalConfiguration.InnerBoundDrift,
SignalConfiguration.InnerBoundDrift},
std::make_shared<LinearFunction<float, float>>(0.f, 0.f)},
{{SignalConfiguration.InnerBoundDrift,
SignalConfiguration.OuterBoundDrift},
std::make_shared<LinearFunction<float, float>>(
SignalConfiguration.InnerBoundDrift, 0.f,
SignalConfiguration.OuterBoundDrift, 1.f)},
},
1));
NumOfSamplesMatchFunctions.emplace_back(new StepFunction<float, float>(
1.0f / SignalConfiguration.SampleHistorySize, StepDirection::StepUp));
NumOfSamplesMismatchFunctions.emplace_back(new StepFunction<float, float>(
1.0f / SignalConfiguration.SampleHistorySize, StepDirection::StepDown));
//
// Create SignalStateDetector functionality
//
SignalStateDetectors.emplace_back(
new SignalStateDetector<float, float, float, HistoryPolicy::FIFO>(
SignalConfiguration.Output ? SignalProperties::OUTPUT
: SignalProperties::INPUT,
std::numeric_limits<int>::max(), SampleMatchesFunctions.back(),
SampleMismatchesFunctions.back(), NumOfSamplesMatchFunctions.back(),
NumOfSamplesMismatchFunctions.back(),
SignalIsDriftingFunctions.back(), SignalIsStableFunctions.back(),
SignalConfiguration.SampleHistorySize, SignalConfiguration.DABSize,
SignalConfiguration.DABHistorySize));
//
// Create low-level deluxe agents
//
SignalStateDetectorAgents.push_back(createSignalStateDetectorAgent(
C, SignalConfiguration.Name, SignalStateDetectors.back()));
C->setExecutionPolicy(
SignalStateDetectorAgents.back(),
DeluxeExecutionPolicy::decimation(AppConfig.DownsamplingRate));
//
// Connect sensors to low-level agents.
//
LOG_INFO("Connect sensors to their corresponding low-level agents.");
C->connectSensor(SignalStateDetectorAgents.back(), 0, Sensors.back(),
SignalConfiguration.Name + "_Sensor ->" +
SignalConfiguration.Name +
"_SignalStateDetector_Agent-Channel");
C->connectAgents(
SystemStateDetectorAgent, SignalStateDetectors.size() - 1,
SignalStateDetectorAgents.back(),
SignalConfiguration.Name +
"_SignalStateDetector_Agent->SystemStateDetector_Agent_Channel");
}
//
// For simulation output, create a logger agent writing the output of the
// high-level agent into a CSV file.
//
LOG_INFO("Create a logger agent.");
// Create CSV writer.
std::ofstream OutputCSV(AppConfig.OutputFilePath);
for (auto SignalConfiguration : AppConfig.SignalConfigurations) {
OutputCSV << SignalConfiguration.Name + ",";
}
OutputCSV << "StateID,";
OutputCSV << "Confidence State Valid,";
OutputCSV << "Confidence State Invalid,";
OutputCSV << "Confidence Inputs Matching,";
OutputCSV << "Confidence Outputs Matching,";
OutputCSV << "Confidence Inputs Mismatching,";
OutputCSV << "Confidence Outputs Mismatching,";
OutputCSV << "State Condition,";
OutputCSV << "Confidence System Functioning,";
OutputCSV << "Confidence System Malfunctioning,";
OutputCSV << "Overall Confidence,";
OutputCSV << "\n";
// The agent writes each new input value into a CSV file and produces
// nothing.
using Input = std::pair<SystemStateTuple, bool>;
using Result = Optional<DeluxeTuple<unit_t>>;
using Handler = std::function<Result(Input)>;
std::string Name = "Logger Agent";
AgentHandle LoggerAgent =
C->createAgent("Logger Agent", Handler([&OutputCSV](Input I) -> Result {
OutputCSV << std::get<0>(I.first) << std::endl;
return Result();
}));
//
// Connect the high-level agent to the logger agent.
//
LOG_INFO("Connect the high-level agent to the logger agent.");
C->connectAgents(LoggerAgent, 0, SystemStateDetectorAgent,
"SystemStateDetector Channel");
//
// Only log if the SystemStateDetector actually ran
//
C->setExecutionPolicy(LoggerAgent, DeluxeExecutionPolicy::awaitAll({0}));
//
// Do simulation.
//
LOG_INFO("Setting up and performing simulation.");
//
// Initialize deluxe context for simulation.
//
C->initializeSimulation();
//
// Open CSV files and register them for their corresponding sensors.
//
// Make sure DataFiles will not change capacity while adding elements to it.
// Changing capacity moves elements away, which invalidates references
// captured by CSVIterator.
DataFiles.reserve(AppConfig.SignalConfigurations.size());
uint32_t i = 0;
for (auto SignalConfiguration : AppConfig.SignalConfigurations) {
DataFiles.emplace_back(SignalConfiguration.InputPath);
if (!DataFiles.at(i)) {
LOG_ERROR_STREAM << "Cannot open Input File \""
<< SignalConfiguration.InputPath << "\" for Signal \""
<< SignalConfiguration.Name << "\"" << std::endl;
return 3;
}
C->registerSensorValues(Sensors.at(i),
csv::CSVIterator<float>(DataFiles.at(i)),
csv::CSVIterator<float>());
i++;
}
//
// Simulate.
//
C->simulate(AppConfig.NumberOfSimulationCycles);
return 0;
}
diff --git a/include/rosa/agent/SignalStateDetector.hpp b/include/rosa/agent/SignalStateDetector.hpp
index 53f2684..7b05bc4 100644
--- a/include/rosa/agent/SignalStateDetector.hpp
+++ b/include/rosa/agent/SignalStateDetector.hpp
@@ -1,272 +1,278 @@
//===-- rosa/agent/SignalStateDetector.hpp ----------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SignalStateDetector.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *signal state detector* *functionality*.
///
//===----------------------------------------------------------------------===//
#ifndef ROSA_AGENT_SIGNALSTATEDETECTOR_HPP
#define ROSA_AGENT_SIGNALSTATEDETECTOR_HPP
#include "rosa/agent/Functionality.h"
#include "rosa/agent/SignalState.hpp"
#include "rosa/agent/StateDetector.hpp"
#include <vector>
namespace rosa {
namespace agent {
/// Implements \c rosa::agent::SignalStateDetector as a functionality that
/// detects signal states given on input samples.
///
/// \note This implementation is supposed to be used for samples of an
/// arithmetic type.
///
/// \tparam INDATATYPE type of input data, \tparam CONFDATATYPE type of
/// data in that the confidence values are given, \tparam PROCDATATYPE type of
/// the relative distance and the type of data in which DABs are saved.
template <typename INDATATYPE, typename CONFDATATYPE, typename PROCDATATYPE,
HistoryPolicy HP>
class SignalStateDetector
: public StateDetector<INDATATYPE, CONFDATATYPE, PROCDATATYPE, HP> {
// @maxi added them so it is compilable is this what you intended?
using StateDetector =
StateDetector<INDATATYPE, CONFDATATYPE, PROCDATATYPE, HP>;
using PartFuncPointer = typename StateDetector::PartFuncPointer;
using StepFuncPointer = typename StateDetector::StepFuncPointer;
private:
// For the convinience to write a shorter data type name
using SignalStatePtr =
std::shared_ptr<SignalState<INDATATYPE, CONFDATATYPE, PROCDATATYPE>>;
/// The SignalProperty saves whether the monitored signal is an input our
/// output signal.
SignalProperties SignalProperty;
/// The CurrentSignalState is a pointer to the (saved) signal state in which
/// the actual variable (signal) of the observed system is.
SignalStatePtr CurrentSignalState;
/// The DetectedSignalStates is a history in that all detected signal states
/// are saved.
DynamicLengthHistory<SignalStatePtr, HP> DetectedSignalStates;
/// The FuzzyFunctionSampleMatches is the fuzzy function that gives the
/// confidence how good the new sample matches another sample in the sample
/// history.
PartFuncPointer FuzzyFunctionSampleMatches;
/// The FuzzyFunctionSampleMismatches is the fuzzy function that gives the
/// confidence how bad the new sample matches another sample in the sample
/// history.
PartFuncPointer FuzzyFunctionSampleMismatches;
/// The FuzzyFunctionNumOfSamplesMatches is the fuzzy function that gives the
/// confidence how many samples from the sampe history match the new sample.
StepFuncPointer FuzzyFunctionNumOfSamplesMatches;
/// The FuzzyFunctionNumOfSamplesMismatches is the fuzzy function that gives
/// the confidence how many samples from the sampe history mismatch the new
/// sample.
StepFuncPointer FuzzyFunctionNumOfSamplesMismatches;
/// The FuzzyFunctionSignalIsDrifting is the fuzzy function that gives the
/// confidence how likely it is that the signal is drifting.
PartFuncPointer FuzzyFunctionSignalIsDrifting;
/// The FuzzyFunctionSignalIsStable is the fuzzy function that gives the
/// confidence how likely it is that the signal is stable (not drifting).
PartFuncPointer FuzzyFunctionSignalIsStable;
/// SampleHistorySize is the (maximum) size of the sample history.
uint32_t SampleHistorySize;
/// DABSize the size of a DAB (Discrete Average Block).
uint32_t DABSize;
/// DABHistorySize is the (maximum) size of the DAB history.
uint32_t DABHistorySize;
public:
/// Creates an instance by setting all parameters
/// \param FuzzyFunctionSampleMatches The FuzzyFunctionSampleMatches is the
/// fuzzy function that gives the confidence how good the new sample matches
/// another sample in the sample history.
///
/// \param FuzzyFunctionSampleMismatches The FuzzyFunctionSampleMismatches is
/// the fuzzy function that gives the confidence how bad the new sample
/// matches another sample in the sample history.
///
/// \param FuzzyFunctionNumOfSamplesMatches The
/// FuzzyFunctionNumOfSamplesMatches is the fuzzy function that gives the
/// confidence how many samples from the sampe history match the new sample.
///
/// \param FuzzyFunctionNumOfSamplesMismatches The
/// FuzzyFunctionNumOfSamplesMismatches is the fuzzy function that gives the
/// confidence how many samples from the sampe history mismatch the new
/// sample.
///
/// \param FuzzyFunctionSignalIsDrifting The FuzzyFunctionSignalIsDrifting is
/// the fuzzy function that gives the confidence how likely it is that the
/// signal (resp. the state of a signal) is drifting.
///
/// \param FuzzyFunctionSignalIsStable The FuzzyFunctionSignalIsStable is the
/// fuzzy function that gives the confidence how likely it is that the signal
/// (resp. the state of a signal) is stable (not drifting).
///
/// \param SampleHistorySize Sets the History size which will be used by \c
/// SignalState.
///
/// \param DABSize Sets the DAB size which will be used by \c SignalState.
///
/// \param DABHistorySize Sets the size which will be used by \c SignalState.
///
SignalStateDetector(SignalProperties SignalProperty,
uint32_t MaximumNumberOfSignalStates,
PartFuncPointer FuzzyFunctionSampleMatches,
PartFuncPointer FuzzyFunctionSampleMismatches,
StepFuncPointer FuzzyFunctionNumOfSamplesMatches,
StepFuncPointer FuzzyFunctionNumOfSamplesMismatches,
PartFuncPointer FuzzyFunctionSignalIsDrifting,
PartFuncPointer FuzzyFunctionSignalIsStable,
uint32_t SampleHistorySize, uint32_t DABSize,
uint32_t DABHistorySize) noexcept
: SignalProperty(SignalProperty), CurrentSignalState(nullptr),
DetectedSignalStates(MaximumNumberOfSignalStates),
FuzzyFunctionSampleMatches(FuzzyFunctionSampleMatches),
FuzzyFunctionSampleMismatches(FuzzyFunctionSampleMismatches),
FuzzyFunctionNumOfSamplesMatches(FuzzyFunctionNumOfSamplesMatches),
FuzzyFunctionNumOfSamplesMismatches(
FuzzyFunctionNumOfSamplesMismatches),
FuzzyFunctionSignalIsDrifting(FuzzyFunctionSignalIsDrifting),
FuzzyFunctionSignalIsStable(FuzzyFunctionSignalIsStable),
SampleHistorySize(SampleHistorySize), DABSize(DABSize),
DABHistorySize(DABHistorySize) {
this->NextStateID = 1;
this->StateHasChanged = false;
}
/// Destroys \p this object.
~SignalStateDetector(void) = default;
/// Detects the signal state to which the new sample belongs or create a new
/// signal state if the new sample does not match to any of the saved states.
///
/// \param Sample is the actual sample of the observed signal.
///
/// \return the information of the current signal state (signal state ID and
/// other parameters).
// TODO (future): change to operator()
SignalStateInformation<CONFDATATYPE>
detectSignalState(INDATATYPE Sample) noexcept {
if (!CurrentSignalState) {
ASSERT(DetectedSignalStates.empty());
SignalStatePtr S = createNewSignalState();
CurrentSignalState = S;
} else {
CONFDATATYPE ConfidenceSampleMatchesSignalState =
CurrentSignalState->confidenceSampleMatchesSignalState(Sample);
CONFDATATYPE ConfidenceSampleMismatchesSignalState =
CurrentSignalState->confidenceSampleMismatchesSignalState(Sample);
this->StateHasChanged = ConfidenceSampleMatchesSignalState <=
ConfidenceSampleMismatchesSignalState;
if (this->StateHasChanged) {
if (CurrentSignalState->signalStateInformation().StateIsValid)
CurrentSignalState->leaveSignalState();
else
DetectedSignalStates.deleteEntry(CurrentSignalState);
// TODO (future): additionally save averages to enable fast iteration
// through recorded signl state history (maybe sort vector based on
// these average values)
CurrentSignalState = nullptr;
for (auto &SavedSignalState : DetectedSignalStates) {
ConfidenceSampleMatchesSignalState =
SavedSignalState->confidenceSampleMatchesSignalState(Sample);
ConfidenceSampleMismatchesSignalState =
SavedSignalState->confidenceSampleMismatchesSignalState(Sample);
if (ConfidenceSampleMatchesSignalState >
ConfidenceSampleMismatchesSignalState) {
// TODO (future): maybe it would be better to compare
// ConfidenceSampleMatchesSignalState of all signal states in the
// vector in order to find the best matching signal state.
CurrentSignalState = SavedSignalState;
break;
}
}
if (!CurrentSignalState) {
SignalStatePtr S = createNewSignalState();
CurrentSignalState = S;
}
}
}
SignalStateInformation<CONFDATATYPE> SignalStateInfo =
CurrentSignalState->insertSample(Sample);
if (SignalStateInfo.StateJustGotValid) {
this->NextStateID++;
}
return SignalStateInfo;
}
/// Gives information about the current signal state.
///
/// \return a struct SignalStateInformation that contains information about
/// the current signal state or NULL if no current signal state exists.
SignalStateInformation<CONFDATATYPE>
currentSignalStateInformation(void) noexcept {
if (CurrentSignalState) {
return CurrentSignalState->signalStateInformation();
} else {
return NULL;
}
}
/// Gives information whether a signal state change has happened or not.
///
/// \return true if a signal state change has happened, and false if not.
bool stateHasChanged(void) noexcept { return this->StateHasChanged; }
private:
/// Creates a new signal state and adds it to the signal state vector in which
/// all known states are saved.
///
/// \return a pointer to the newly created signal state or NULL if no state
/// could be created.
SignalStatePtr createNewSignalState(void) noexcept {
SignalStatePtr S(new SignalState<INDATATYPE, CONFDATATYPE, PROCDATATYPE>(
this->NextStateID, SignalProperty, SampleHistorySize, DABSize,
DABHistorySize, *FuzzyFunctionSampleMatches,
*FuzzyFunctionSampleMismatches, *FuzzyFunctionNumOfSamplesMatches,
*FuzzyFunctionNumOfSamplesMismatches, *FuzzyFunctionSignalIsDrifting,
*FuzzyFunctionSignalIsStable));
DetectedSignalStates.addEntry(S);
return S;
}
};
} // End namespace agent
} // End namespace rosa
#endif // ROSA_AGENT_SIGNALSTATEDETECTOR_HPP
diff --git a/include/rosa/agent/State.hpp b/include/rosa/agent/State.hpp
index d3568a3..0a1abd4 100644
--- a/include/rosa/agent/State.hpp
+++ b/include/rosa/agent/State.hpp
@@ -1,87 +1,93 @@
//===-- rosa/agent/State.hpp ------------------------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/State.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *state* *functionality*.
///
//===----------------------------------------------------------------------===//
#ifndef ROSA_AGENT_STATE_HPP
#define ROSA_AGENT_STATE_HPP
#include "rosa/agent/Functionality.h"
//#include "rosa/agent/FunctionAbstractions.hpp"
//#include "rosa/agent/History.hpp"
#include "rosa/support/debug.hpp"
#include <stdint.h>
//#include <vector>
namespace rosa {
namespace agent {
/// State conditions defining how the condition of a \c rosa::agent::State is
/// saved in \c rosa::agent::StateInformation.
enum StateConditions : uint8_t {
UNKNOWN = 0, ///< The state is unknown
STABLE = 1, ///< The state is stable
DRIFTING = 2, ///< The state is drifting
MALFUNCTIONING = 3 ///< Malfunction
};
template <typename CONFDATATYPE> struct StateInformation {
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT((std::is_arithmetic<CONFDATATYPE>::value),
"confidence type is not to arithmetic");
/// The StateID stores the ID of the state.
unsigned int StateID;
/// The StateCondition shows the condition of a state (stable, drifting, or
/// unknown)
StateConditions StateCondition;
/// The StateIsValid shows whether a state is valid or invalid. In this
/// context, valid means that enough samples which are in close proximitry
/// have been inserted into the state.
bool StateIsValid;
/// The StateJustGotValid shows whether a state got valid (toggled from
/// invalid to valid) during the current inserted sample.
bool StateJustGotValid;
/// The StateIsValidAfterReentrance shows whether a state is valid after the
/// variable changed back to it again.
bool StateIsValidAfterReentrance;
/// TODO: describe
CONFDATATYPE ConfidenceStateIsValid;
CONFDATATYPE ConfidenceStateIsInvalid;
CONFDATATYPE ConfidenceStateIsStable;
CONFDATATYPE ConfidenceStateIsDrifting;
};
template <typename INDATATYPE, typename CONFDATATYPE, typename PROCDATATYPE>
class State : public Functionality {
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT((std::is_arithmetic<INDATATYPE>::value),
"input data type not arithmetic");
STATIC_ASSERT((std::is_arithmetic<CONFDATATYPE>::value),
"confidence abstraction type is not to arithmetic");
STATIC_ASSERT((std::is_arithmetic<PROCDATATYPE>::value),
"process type is not to arithmetic");
protected:
};
} // End namespace agent
} // End namespace rosa
#endif // ROSA_AGENT_SIGNALSTATEDETECTOR_HPP
diff --git a/include/rosa/agent/StateDetector.hpp b/include/rosa/agent/StateDetector.hpp
index 34b5298..6f3d7ce 100644
--- a/include/rosa/agent/StateDetector.hpp
+++ b/include/rosa/agent/StateDetector.hpp
@@ -1,58 +1,64 @@
//===-- rosa/agent/StateDetector.hpp ----------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/StateDetector.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *state detector* *functionality*.
///
//===----------------------------------------------------------------------===//
#ifndef ROSA_AGENT_STATEDETECTOR_HPP
#define ROSA_AGENT_STATEDETECTOR_HPP
#include "rosa/agent/FunctionAbstractions.hpp"
#include "rosa/agent/History.hpp"
#include <vector>
namespace rosa {
namespace agent {
template <typename INDATATYPE, typename CONFDATATYPE, typename PROCDATATYPE,
HistoryPolicy HP>
class StateDetector : public Functionality {
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT((std::is_arithmetic<INDATATYPE>::value),
"input data type not arithmetic");
STATIC_ASSERT((std::is_arithmetic<CONFDATATYPE>::value),
"confidence abstraction type is not to arithmetic");
STATIC_ASSERT((std::is_arithmetic<PROCDATATYPE>::value),
"process type is not to arithmetic");
protected:
using PartFuncPointer =
std::shared_ptr<PartialFunction<INDATATYPE, CONFDATATYPE>>;
using StepFuncPointer =
std::shared_ptr<StepFunction<INDATATYPE, CONFDATATYPE>>;
/// The NextSignalStateID is a counter variable which stores the ID which the
/// next signal state shall have.
uint32_t NextStateID;
/// The SignalStateHasChanged is a flag that show whether a signal has changed
/// its state.
bool StateHasChanged;
};
} // End namespace agent
} // End namespace rosa
#endif // ROSA_AGENT_SIGNALSTATEDETECTOR_HPP
diff --git a/include/rosa/agent/SystemState.hpp b/include/rosa/agent/SystemState.hpp
index ff02e15..af63c17 100644
--- a/include/rosa/agent/SystemState.hpp
+++ b/include/rosa/agent/SystemState.hpp
@@ -1,291 +1,297 @@
//===-- rosa/agent/SystemState.hpp ------------------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SystemState.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *system state* *functionality*.
///
//===----------------------------------------------------------------------===//
#ifndef ROSA_AGENT_SYSTEMSTATE_HPP
#define ROSA_AGENT_SYSTEMSTATE_HPP
#include "rosa/agent/Functionality.h"
#include "rosa/agent/SignalState.hpp"
#include "rosa/agent/State.hpp"
#include "rosa/support/debug.hpp"
#include <vector>
namespace rosa {
namespace agent {
enum class SystemStateRelation : uint8_t {
STATEISMATCHING = 0, ///< The system state is matching
ONLYINPUTISMATCHING = 1, ///< Only inputs of the system state are matching
ONLYOUTPUTISMATCHING = 2, ///< Only outputs of the system state are matching
STATEISMISMATCHING = 3 ///< The system state is mismatching
};
/// TODO: write description
template <typename CONFDATATYPE>
struct SystemStateInformation : StateInformation<CONFDATATYPE> {
/// TODO: describe
CONFDATATYPE ConfidenceOfInputsMatchingState;
CONFDATATYPE ConfidenceOfInputsMismatchingState;
CONFDATATYPE ConfidenceOfOutputsMatchingState;
CONFDATATYPE ConfidenceOfOutputsMismatchingState;
CONFDATATYPE ConfidenceSystemIsFunctioning;
CONFDATATYPE ConfidenceSystemIsMalfunctioning;
CONFDATATYPE ConfidenceOfAllDecisions;
public:
SystemStateInformation() {}
SystemStateInformation(unsigned int _SystemStateID,
StateConditions _StateCondition) {
this->StateID = _SystemStateID;
this->StateCondition = _StateCondition;
this->StateIsValid = false;
this->StateJustGotValid = false;
this->StateIsValidAfterReentrance = false;
this->ConfidenceOfInputsMatchingState = 0;
this->ConfidenceOfInputsMismatchingState = 0;
this->ConfidenceOfOutputsMatchingState = 0;
this->ConfidenceOfOutputsMismatchingState = 0;
this->ConfidenceSystemIsFunctioning = 0;
this->ConfidenceSystemIsMalfunctioning = 0;
this->ConfidenceOfAllDecisions = 0;
}
};
// todo: do we need PROCDATATYPE?
/// TODO TEXT
template <typename INDATATYPE, typename CONFDATATYPE, typename PROCDATATYPE>
class SystemState : public State<INDATATYPE, CONFDATATYPE, PROCDATATYPE> {
// Make sure the actual type arguments are matching our expectations.
STATIC_ASSERT(std::is_arithmetic<INDATATYPE>::value,
"input data type is not to arithmetic");
STATIC_ASSERT(std::is_arithmetic<CONFDATATYPE>::value,
"confidence abstraction type is not to arithmetic");
STATIC_ASSERT(std::is_arithmetic<PROCDATATYPE>::value,
"process data type is not to arithmetic");
private:
/// SignalStateInfo is a struct of SignalStateInformation that contains
/// information about the current signal state.
SystemStateInformation<CONFDATATYPE> SystemStateInfo;
std::vector<SignalStateInformation<CONFDATATYPE>> SignalStateInfos;
uint32_t NumberOfSignals;
public:
/// TODO: write description
SystemState(uint32_t StateID, uint32_t NumberOfSignals) noexcept
: SystemStateInfo(StateID, StateConditions::UNKNOWN),
NumberOfSignals(NumberOfSignals) {
SignalStateInfos.resize(NumberOfSignals);
}
/// Destroys \p this object.
~SystemState(void) = default;
/// TODO: write description
SystemStateInformation<CONFDATATYPE> insertSignalStateInformation(
const std::vector<SignalStateInformation<CONFDATATYPE>>
_SignalStateInfos) noexcept {
ASSERT(_SignalStateInfos.size() == NumberOfSignals);
bool AllSignalsAreValid = true;
bool AtLeastOneSignalJustGotValid = false;
bool AllSignalsAreValidAfterReentrance = true;
bool AtLeastOneSignalIsUnknown = false;
bool AllSignalsAreStable = true;
// TODO: change this
SystemStateInfo.ConfidenceOfInputsMatchingState = 1;
SystemStateInfo.ConfidenceOfInputsMismatchingState = 0;
SystemStateInfo.ConfidenceOfOutputsMatchingState = 1;
SystemStateInfo.ConfidenceOfOutputsMismatchingState = 0;
SystemStateInfo.ConfidenceStateIsValid = 1;
SystemStateInfo.ConfidenceStateIsInvalid = 0;
SystemStateInfo.ConfidenceStateIsStable = 1;
SystemStateInfo.ConfidenceStateIsDrifting = 0;
std::size_t counter = 0;
for (auto SSI : _SignalStateInfos) {
if (!SSI.StateIsValid)
AllSignalsAreValid = false;
if (SSI.StateJustGotValid)
AtLeastOneSignalJustGotValid = true;
if (!SSI.StateIsValidAfterReentrance)
AllSignalsAreValidAfterReentrance = false;
if (SSI.StateCondition == StateConditions::UNKNOWN)
AtLeastOneSignalIsUnknown = true;
if (SSI.StateCondition == StateConditions::DRIFTING)
AllSignalsAreStable = false;
if (SSI.SignalProperty == SignalProperties::INPUT) {
//printf("AAAAAAAAAAAAAAAA 6\n");
printf("SystemStateInfo.ConfidenceOfInputsMatchingState = %f\nSSI."
"ConfidenceOfMatchingState = %f\n",
SystemStateInfo.ConfidenceOfInputsMatchingState,
SSI.ConfidenceOfMatchingState);
SystemStateInfo.ConfidenceOfInputsMatchingState =
fuzzyAND(SystemStateInfo.ConfidenceOfInputsMatchingState,
SSI.ConfidenceOfMatchingState);
SystemStateInfo.ConfidenceOfInputsMismatchingState =
fuzzyOR(SystemStateInfo.ConfidenceOfInputsMismatchingState,
SSI.ConfidenceOfMismatchingState);
} else {
//printf("AAAAAAAAAAAAAAAA 7\n");
SystemStateInfo.ConfidenceOfOutputsMatchingState =
fuzzyAND(SystemStateInfo.ConfidenceOfOutputsMatchingState,
SSI.ConfidenceOfMatchingState);
SystemStateInfo.ConfidenceOfOutputsMismatchingState =
fuzzyOR(SystemStateInfo.ConfidenceOfOutputsMismatchingState,
SSI.ConfidenceOfMismatchingState);
}
//printf("AAAAAAAAAAAAAAAA 8\n");
SystemStateInfo.ConfidenceStateIsValid = fuzzyAND(
SystemStateInfo.ConfidenceStateIsValid, SSI.ConfidenceStateIsValid);
//printf("AAAAAAAAAAAAAAAA 9\n");
SystemStateInfo.ConfidenceStateIsInvalid =
fuzzyOR(SystemStateInfo.ConfidenceStateIsInvalid,
SSI.ConfidenceStateIsInvalid);
SystemStateInfo.ConfidenceStateIsStable = fuzzyAND(
SystemStateInfo.ConfidenceStateIsStable, SSI.ConfidenceStateIsStable);
SystemStateInfo.ConfidenceStateIsDrifting =
fuzzyOR(SystemStateInfo.ConfidenceStateIsDrifting,
SSI.ConfidenceStateIsDrifting);
this->SignalStateInfos.at(counter) = SSI;
counter++;
}
SystemStateInfo.StateIsValid = AllSignalsAreValid;
SystemStateInfo.StateJustGotValid =
AllSignalsAreValid && AtLeastOneSignalJustGotValid;
SystemStateInfo.StateIsValidAfterReentrance =
AllSignalsAreValidAfterReentrance;
if (AtLeastOneSignalIsUnknown)
SystemStateInfo.StateCondition = StateConditions::UNKNOWN;
else if (AllSignalsAreStable)
SystemStateInfo.StateCondition = StateConditions::STABLE;
else
SystemStateInfo.StateCondition = StateConditions::DRIFTING;
return SystemStateInfo;
}
/// TODO: write description
// TODO (future): think about saving the state information in a history
SystemStateRelation compareSignalStateInformation(
const std::vector<SignalStateInformation<CONFDATATYPE>>
_SignalStateInfos) noexcept {
bool inputsAreMatching = true;
bool outputsAreMatching = true;
std::size_t counter = 0;
for (auto SSI : _SignalStateInfos) {
if (this->SignalStateInfos.at(counter).StateID != SSI.StateID) {
if (SSI.SignalProperty == SignalProperties::INPUT)
inputsAreMatching = false;
else // SignalProperties::OUTPUT
outputsAreMatching = false;
}
counter++;
}
if (inputsAreMatching && outputsAreMatching)
return SystemStateRelation::STATEISMATCHING;
else if (inputsAreMatching && !outputsAreMatching)
return SystemStateRelation::ONLYINPUTISMATCHING;
else if (!inputsAreMatching && outputsAreMatching)
return SystemStateRelation::ONLYOUTPUTISMATCHING;
else
return SystemStateRelation::STATEISMISMATCHING;
}
#ifdef ADDITIONAL_FUNCTIONS
/// TODO: write description
template <std::size_t size>
void insertSignalStateInformation(
const std::array<SystemStateInformation<CONFDATATYPE>, size>
&Data) noexcept {
ASSERT(size <= NumberOfSignals);
std::size_t counter = 0;
for (auto tmp : Data) {
Signals.at(counter) = tmp;
counter++;
}
}
/// TODO: write description
template <typename... Types>
std::enable_if_t<std::conjunction_v<std::is_same<
Types, SystemStateInformation<CONFDATATYPE>>...>,
void>
insertSignalStateInformation(Types... Data) {
// TODO (future): think about saving the state information in a history
insertSignalStateInfos(
std::array<SystemStateInformation<CONFDATATYPE>, sizeof...(Data)>(
{Data...}));
}
// returns true if they are identical
/// TODO: write description
template <std::size_t size>
bool compareSignalStateInformation(
const std::array<SystemStateInformation<CONFDATATYPE>, size>
&Data) noexcept {
// TODO (future): think about saving the state information in a history
std::size_t counter = 0;
for (auto tmp : Data) {
if (Signals.at(counter) != tmp)
return false;
counter++;
}
return true;
}
// checks only the given amount
/// TODO: write description
template <typename... Types>
std::enable_if_t<std::conjunction_v<std::is_same<
Types, SystemStateInformation<CONFDATATYPE>>...>,
bool>
compareSignalStateInformation(Types... Data) {
return compareSignalStateInfos(
std::array<SystemStateInformation<CONFDATATYPE>, sizeof...(Data)>(
{Data...}));
}
#endif
/// Gives information about the current signal state.
///
/// \return a struct SignalStateInformation that contains information about
/// the current signal state.
SystemStateInformation<CONFDATATYPE> systemStateInformation(void) noexcept {
return SystemStateInfo;
}
};
} // End namespace agent
} // End namespace rosa
#endif // ROSA_AGENT_SYSTEMSTATE_HPP
diff --git a/include/rosa/agent/SystemStateDetector.hpp b/include/rosa/agent/SystemStateDetector.hpp
index 05ec0f4..a25fa82 100644
--- a/include/rosa/agent/SystemStateDetector.hpp
+++ b/include/rosa/agent/SystemStateDetector.hpp
@@ -1,239 +1,245 @@
//===-- rosa/agent/SystemStateDetector.hpp ----------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SystemStateDetector.hpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Definition of *system state detector* *functionality*.
///
//===----------------------------------------------------------------------===//
#ifndef ROSA_AGENT_SYSTEMSTATEDETECTOR_HPP
#define ROSA_AGENT_SYSTEMSTATEDETECTOR_HPP
#include "rosa/agent/Functionality.h"
#include "rosa/agent/SignalState.hpp"
#include "rosa/agent/StateDetector.hpp"
#include "rosa/agent/SystemState.hpp"
#include "rosa/support/debug.hpp"
namespace rosa {
namespace agent {
/// TODO: write description
template <typename INDATATYPE, typename CONFDATATYPE, typename PROCDATATYPE,
HistoryPolicy HP>
class SystemStateDetector
: public StateDetector<INDATATYPE, CONFDATATYPE, PROCDATATYPE, HP> {
using StateDetector =
StateDetector<INDATATYPE, CONFDATATYPE, PROCDATATYPE, HP>;
using PartFuncPointer = typename StateDetector::PartFuncPointer;
private:
// For the convinience to write a shorter data type name
using SystemStatePtr =
std::shared_ptr<SystemState<INDATATYPE, CONFDATATYPE, PROCDATATYPE>>;
/// TODO: description
uint32_t NumberOfSignals;
/// The CurrentSystemState is a pointer to the (saved) system state in which
/// the actual state of the observed system is.
SystemStatePtr CurrentSystemState;
/// The DetectedSystemStates is a history in that all detected system states
/// are saved.
DynamicLengthHistory<SystemStatePtr, HP> DetectedSystemStates;
/// TODO: description
unsigned int TimeOfDisparity;
/// The FuzzyFunctionDelayTimeToBeWorking is the fuzzy function that gives
/// the
/// confidence whether the system is still OK allthough an input change
/// without an output change or vice versa.
PartFuncPointer FuzzyFunctionTimeSystemFunctioning;
/// The FuzzyFunctionDelayTimeToGetBroken is the fuzzy function that gives
/// the confidence whether the system is Broken because of an input change
/// without an output change or vice versa. A small time gap between the two
/// shall be allowed.
PartFuncPointer FuzzyFunctionTimeSystemMalfunctioning;
public:
// todo zwei parameter für variablen anzahl
/// TODO: write description
SystemStateDetector(
uint32_t MaximumNumberOfSystemStates, uint32_t NumberOfSignals,
PartFuncPointer FuzzyFunctionTimeSystemMalfunctioning,
PartFuncPointer FuzzyFunctionTimeSystemFunctioning) noexcept
: NumberOfSignals(NumberOfSignals), CurrentSystemState(nullptr),
DetectedSystemStates(MaximumNumberOfSystemStates), TimeOfDisparity(0),
FuzzyFunctionTimeSystemFunctioning(FuzzyFunctionTimeSystemFunctioning),
FuzzyFunctionTimeSystemMalfunctioning(
FuzzyFunctionTimeSystemMalfunctioning) {
//@Benedikt: if I write "NextStateID(1), StateHasChanged(false)" before the
//{}-brackets, the compiler tells me: "SystemStateDetector.hpp:72:9: error:
// member initializer 'NextStateID'/'StateHasChanged' does not name a
// non-static data member or base class"
this->NextStateID = 1;
this->StateHasChanged = false;
}
/// Destroys \p this object.
~SystemStateDetector(void) = default;
/// TODO: write description
SystemStateInformation<CONFDATATYPE>
detectSystemState(std::vector<SignalStateInformation<CONFDATATYPE>>
SignalStateInfos) noexcept {
SystemStateInformation<CONFDATATYPE> SystemStateInfo;
if (!CurrentSystemState) {
ASSERT(DetectedSystemStates.empty());
SystemStatePtr S = createNewSystemState();
CurrentSystemState = S;
SystemStateInfo =
CurrentSystemState->insertSignalStateInformation(SignalStateInfos);
} else {
SystemStateRelation SysStateRel =
CurrentSystemState->compareSignalStateInformation(SignalStateInfos);
if (SysStateRel == SystemStateRelation::STATEISMATCHING) {
TimeOfDisparity = 0;
SystemStateInfo =
CurrentSystemState->insertSignalStateInformation(SignalStateInfos);
} else { // ONLYINPUTISMATCHING, ONLYOUTPUTISMATCHING, STATEISMISMATCHING
if (!CurrentSystemState->systemStateInformation().StateIsValid)
DetectedSystemStates.deleteEntry(CurrentSystemState);
CurrentSystemState = nullptr;
SystemStatePtr potentialSystemState = nullptr;
// search all saved system states
for (auto &SavedSystemState : DetectedSystemStates) {
SysStateRel =
SavedSystemState->compareSignalStateInformation(SignalStateInfos);
if (SysStateRel == SystemStateRelation::STATEISMATCHING) {
CurrentSystemState = SavedSystemState;
break;
} else if (SysStateRel == SystemStateRelation::ONLYINPUTISMATCHING ||
SysStateRel == SystemStateRelation::ONLYOUTPUTISMATCHING) {
// TODO: choose best matching
potentialSystemState = SavedSystemState;
}
}
// actions depending whether state is matchin fully or only half
if (CurrentSystemState) {
TimeOfDisparity = 0;
SystemStateInfo = CurrentSystemState->insertSignalStateInformation(
SignalStateInfos);
} else if (potentialSystemState) {
TimeOfDisparity++;
CurrentSystemState = potentialSystemState;
SystemStateInfo = CurrentSystemState->systemStateInformation();
} else {
SystemStatePtr S = createNewSystemState();
TimeOfDisparity = 0;
CurrentSystemState = S;
SystemStateInfo = CurrentSystemState->insertSignalStateInformation(
SignalStateInfos);
}
}
}
// TODO: is this right? if i don't insert if broke, it will never be valid?!
// right?
if (!SystemStateInfo.StateIsValidAfterReentrance) {
TimeOfDisparity = 0;
}
// TODO: maybe make reference instead of pointer
SystemStateInfo.ConfidenceSystemIsFunctioning =
(*FuzzyFunctionTimeSystemFunctioning)(
static_cast<INDATATYPE>(TimeOfDisparity));
SystemStateInfo.ConfidenceSystemIsMalfunctioning =
(*FuzzyFunctionTimeSystemMalfunctioning)(
static_cast<INDATATYPE>(TimeOfDisparity));
if (SystemStateInfo.ConfidenceSystemIsMalfunctioning >
SystemStateInfo.ConfidenceSystemIsFunctioning)
SystemStateInfo.StateCondition = StateConditions::MALFUNCTIONING;
if (SystemStateInfo.StateCondition == StateConditions::UNKNOWN)
// TODO: think about a Confidence calculation when system state is unkown
SystemStateInfo.ConfidenceOfAllDecisions = 0;
else if (SystemStateInfo.StateCondition == StateConditions::STABLE) {
//printf("AAAAAAAAAAAAAAAA 10\n");
SystemStateInfo.ConfidenceOfAllDecisions = fuzzyAND(
fuzzyOR(
fuzzyAND(SystemStateInfo.ConfidenceOfInputsMatchingState,
SystemStateInfo.ConfidenceOfOutputsMatchingState),
fuzzyAND(SystemStateInfo.ConfidenceOfInputsMismatchingState,
SystemStateInfo.ConfidenceOfOutputsMismatchingState)),
SystemStateInfo.ConfidenceSystemIsFunctioning,
SystemStateInfo.ConfidenceStateIsStable,
SystemStateInfo.ConfidenceStateIsValid);
} else if (SystemStateInfo.StateCondition == StateConditions::DRIFTING) {
//printf("AAAAAAAAAAAAAAAA 11\n");
SystemStateInfo.ConfidenceOfAllDecisions =
fuzzyAND(SystemStateInfo.ConfidenceOfInputsMatchingState,
SystemStateInfo.ConfidenceOfOutputsMatchingState,
SystemStateInfo.ConfidenceStateIsDrifting,
SystemStateInfo.ConfidenceStateIsValid);
} else if (SystemStateInfo.StateCondition ==
StateConditions::MALFUNCTIONING) {
//printf("AAAAAAAAAAAAAAAA 12\n");
SystemStateInfo.ConfidenceOfAllDecisions =
fuzzyAND(SystemStateInfo.ConfidenceOfInputsMismatchingState,
SystemStateInfo.ConfidenceOfOutputsMismatchingState,
SystemStateInfo.ConfidenceSystemIsMalfunctioning,
SystemStateInfo.ConfidenceStateIsValid);
}
if (SystemStateInfo.StateJustGotValid) {
this->NextStateID++;
}
return SystemStateInfo;
}
private:
/// Creates a new system state and adds it to the system state vector in
/// which
/// all known states are saved.
///
/// \return a pointer to the newly created signal state or NULL if no state
/// could be created.
SystemStatePtr createNewSystemState(void) noexcept {
SystemStatePtr S(new SystemState<INDATATYPE, CONFDATATYPE, PROCDATATYPE>(
this->NextStateID, this->NumberOfSignals));
DetectedSystemStates.addEntry(S);
return S;
}
};
} // End namespace agent
} // End namespace rosa
#endif // ROSA_AGENT_SYSTEMSTATEDETECTOR_HPP
diff --git a/lib/agent/SignalState.cpp b/lib/agent/SignalState.cpp
index ec6b7bd..62a2390 100644
--- a/lib/agent/SignalState.cpp
+++ b/lib/agent/SignalState.cpp
@@ -1,20 +1,26 @@
//===-- rosa/agent/SignalState.cpp ----------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SignalState.cpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Implementation for rosa/agent/SignalState.hpp.
///
/// \note Empty implementation, source file here to have a compile database
/// entry for rosa/agent/SignalState.hpp.
///
//===----------------------------------------------------------------------===//
#include "rosa/agent/SignalState.hpp"
diff --git a/lib/agent/SignalStateDetector.cpp b/lib/agent/SignalStateDetector.cpp
index 3f45910..6678a8c 100644
--- a/lib/agent/SignalStateDetector.cpp
+++ b/lib/agent/SignalStateDetector.cpp
@@ -1,20 +1,26 @@
//===-- rosa/agent/SignalStateDetector.cpp ----------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SignalStateDetector.cpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Implementation for rosa/agent/SignalStateDetector.hpp.
///
/// \note Empty implementation, source file here to have a compile database
/// entry for rosa/agent/SignalStateDetector.hpp.
///
//===----------------------------------------------------------------------===//
#include "rosa/agent/SignalStateDetector.hpp"
diff --git a/lib/agent/State.cpp b/lib/agent/State.cpp
index c3ae669..7a68700 100644
--- a/lib/agent/State.cpp
+++ b/lib/agent/State.cpp
@@ -1,20 +1,26 @@
//===-- agent/State.cpp -----------------------------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file agent/State.cpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Implementation for rosa/agent/State.hpp.
///
/// \note Empty implementation, source file here to have a compile database
/// entry for rosa/agent/State.hpp.
///
//===----------------------------------------------------------------------===//
#include "rosa/agent/State.hpp"
diff --git a/lib/agent/StateDetector.cpp b/lib/agent/StateDetector.cpp
index 74e2dcb..493f23c 100644
--- a/lib/agent/StateDetector.cpp
+++ b/lib/agent/StateDetector.cpp
@@ -1,20 +1,26 @@
//===-- agent/StateDetector.cpp -------------------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file agent/StateDetector.cpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Implementation for rosa/agent/StateDetector.hpp.
///
/// \note Empty implementation, source file here to have a compile database
/// entry for rosa/agent/StateDetector.hpp.
///
//===----------------------------------------------------------------------===//
#include "rosa/agent/StateDetector.hpp"
diff --git a/lib/agent/SystemState.cpp b/lib/agent/SystemState.cpp
index 86662c2..2bb1abd 100644
--- a/lib/agent/SystemState.cpp
+++ b/lib/agent/SystemState.cpp
@@ -1,20 +1,26 @@
//===-- rosa/agent/SystemState.cpp ----------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SystemState.cpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Implementation for rosa/agent/SystemState.hpp.
///
/// \note Empty implementation, source file here to have a compile database
/// entry for rosa/agent/SystemState.hpp.
///
//===----------------------------------------------------------------------===//
#include "rosa/agent/SystemState.hpp"
diff --git a/lib/agent/SystemStateDetector.cpp b/lib/agent/SystemStateDetector.cpp
index e5ec9d5..e8d237d 100644
--- a/lib/agent/SystemStateDetector.cpp
+++ b/lib/agent/SystemStateDetector.cpp
@@ -1,20 +1,26 @@
//===-- rosa/agent/SystemStateDetector.cpp ----------------------*- C++ -*-===//
//
// The RoSA Framework
//
+// Distributed under the terms and conditions of the Boost Software License 1.0.
+// See accompanying file LICENSE.
+//
+// If you did not receive a copy of the license file, see
+// http://www.boost.org/LICENSE_1_0.txt.
+//
//===----------------------------------------------------------------------===//
///
/// \file rosa/agent/SystemStateDetector.cpp
///
/// \author Maximilian Götzinger (maximilian.goetzinger@tuwien.ac.at)
///
/// \date 2019
///
/// \brief Implementation for rosa/agent/SystemStateDetector.hpp.
///
/// \note Empty implementation, source file here to have a compile database
/// entry for rosa/agent/SystemStateDetector.hpp.
///
//===----------------------------------------------------------------------===//
#include "rosa/agent/SystemStateDetector.hpp"

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